It’s a Sprint: Games Leaving PlayStation Plus January 2025 Edition
And just like that we’re back. I hope you didn’t miss me too much.
I spent most of my break playing Indiana Jones with my siblings (something like 33 hours in one week). I’m not planning to review it, but it tickled my nostalgia and is the best the franchise has been since 1989. I’d love MachineGames to make another one–but maybe after a new Wolfenstein.
Here is everything leaving PlayStation Plus in mid January. If anything is tacked on later, you’ll find it in an update at the bottom of this article.
Resident Evil 2 Remake
Metacritic Score: 91
Playtime estimate according to HowLongToBeat: 9-36 hours
Hardspace: Shipbreaker
Metacritic Score: 83
Playtime estimate according to HowLongToBeat: 26.5-38 hours
Just Cause 3
Metacritic Score: 74
Playtime estimate according to HowLongToBeat: 18.5-63 hours
Just Cause 4/Just Cause 4 Reloaded
Metacritic Score: 68
Playtime estimate according to HowLongToBeat: 16-55 hours
Street Fighter: 30th Anniversary Collection
Metacritic Score: 81
Playtime estimate according to HowLongToBeat: 6-19.5 hours
Legend of Mana
Metacritic Score: 72
Playtime estimate according to HowLongToBeat: 18-50 hours
Secret of Mana
Metacritic Score: 63 (for this remaster)
Playtime estimate according to HowLongToBeat: 16.5-31 hours
DRAGON BALL FighterZ
Metacritic Score: 87
Playtime estimate according to HowLongToBeat: 12-45.5 hours
Life is Strange: Before the Storm
Metacritic Score: 77
Playtime estimate according to HowLongToBeat: 10-13 hours
Life is Strange
Metacritic Score: 85
Playtime estimate according to HowLongToBeat: 14-18.5 hours
Pure Hold’em World Poker Championship
Metacritic Score: 73
Playtime estimate according to HowLongToBeat: ???
You should absolutely play the Resident Evil 2 Remake–though be prepared to get addicted and purchase it (at a discounted price). It balances what makes both the modern and classic entries of the series special and is the perfect entry point, as a result.
Hardspace: Shipbreaker is a cozy spaceship scrapping simulator, but its campaign is surprisingly long and will test your patience if you’re marathoning it. I learned this the hard way when chugging through it before it left Game Pass a year ago.
I’ve actually never played a Mana game before–but I’ll need to do a bit of research to see if these are ideal circumstances for experiencing one (being lengthy JRPGs, I’m guessing that’s a resounding “no”).
If you missed it, the first interview for the site went live last week and you should check it out. I’m currently working on a Game Awards breakdown that’ll go up later this week, and I’ll also report on Game Pass departures if Microsoft ever updates their app.
Until then, happy holidays and thanks for sticking with me so far.